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Design New Items

DGC players are some of the most dedicated, emotionally invested players in any virtual world. You now have the opportunity to create parts of our world by designing new in-game items.

Players can download sample geometry, learn how virtual items are constructed, and design items. You can try your hand at writing a creative name, item description, and rationale for how it fits into the ongoing narrative storyline.

Frequently Asked Questions

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What is Player Studio™?
Player Studio offers players the opportunity to create in-game items that can be sold in the marketplace of participating DGC games for royalties (aka, real world money!).
How does Player Studio work?
DGC's Player Studio program invites players to download sample geometry files for actual in-game objects and through the use of standard third party art tools, learn how to develop, design and personalize items of their own – from re-coloring and re-texturing, to reshaping an item's geometry. Once complete, players are encouraged to name and create a description for their item, describe how the item will fit into the game's ongoing narrative storyline, and submit it to DGC for review and possible inclusion in the DGC Marketplace. If a player-created item is selected for inclusion in the DGC Marketplace, DGC will share 40% of the net amount it receives from the sale of the item with the player that created the item.
Who can participate in Player Studio?
The Player Studio program is open to all eligible players 18 and older who have a Daybreak Account in good standing. Players 13-17 years old may participate with the help of a parent or legal guardian.
How can I get started making items?

For more information on how to get started in DGC's Player Studio program, visit https://player-studio.daybreakgames.com/how-to-submit.

Additionally, following is a list of useful third party art tools for helping to create in-game items:

3D Modeling:

Texturing:

Tutorials and Online Digital Communities:

How are Player Studio payments calculated?

Payments are calculated based on the money DGC receives from the sales of Daybreak Cash, when that Daybreak Cash is used to buy your Player Studio items in the marketplace. When Daybreak Cash is sold, there may be fees and taxes that DGC must pay, and those fees and taxes are deducted. Also, some Daybreak Cash is given away for promotional purposes, and because DGC does not receive any money when it gives Daybreak Cash away, those amounts are also deducted. Here are some hypothetical examples – please note that the tax rates and other deductions are for example only and are not based on real life numbers:

Example 1

Player A buys $10 of Daybreak Cash (1,000 Dayreak Cash) from DGC. DGC pays $1 in sales tax on that amount, so after paying the taxes DGC will have $9 for that Daybreak Cash. Player A then buys your Player Studio item for 1,000 Daybreak Cash. Assuming no other applicable deductions, the payment to you will be $9 x 40% = $3.60.

Example 2

Player A buys $10 of Daybreak Cash (1,000 Dayreak Cash) through a digital distribution partner and then buys your Player Studio item for 1,000 Dayreak Cash. The digital distribution partner collects the money and pays DGC 85% of that amount, so DGC gets $8.50 and the partner keeps $1.50. Assuming no other applicable deductions, the payment to you will be $8.50 x 40% = $3.40.

Example 3

Player A buys $10 of Daybreak Cash (1,000 Dayreak Cash) from DGC. Player A also has an additional 500 Dayreak Cash that DGC gave away for free. Player A then buys your Player Studio item for 1,500 Dayreak Cash. DGC received a total $10 for that Dayreak Cash, so assuming no other applicable deductions the payment to you will be $10 x 40% = $4.00.

Example 4

Player A buys $10 of Daybreak Cash (1,000 DC) from DGC using a credit card. DGC pays a 50 cent processing fee for that payment. Player A then buys your Player Studio item for 1,000 Dayreak Cash. DGC received a total $9.50 for that Dayreak Cash, so assuming no other applicable deductions the payment to you will be $9.50 x 40% = $3.80.